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RealEyes is a solution for giving your characters high quality eyes.
- Iris tint in shader: set the eyes to be any color you would like.
- Pupil Dilation: set the pupil size in the shader, or use the included AutoDilate script to do it for you based on the light level.
- Eye depth effect using advanced parallax occlusion.
- Raised cornia with reflection and specularity.
- Can render in a single pass(1 draw call) with just a main directional light.
- Works in DX9, DX11, and OGL ES 2.0. PS 2.0 fallback shader included.
- Lookat controller with rotational limiting is included.
Note: RealEyes is not compatible with URP, or HDRP. RealEyes is not compatible with VR.