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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 5.4.4 or later
- Package size
- 22.2 MB
- Files
- 261
- Favorites
- 305
- Views in the past week
- 38
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- $24.99 on
Keywords
Lowpoly Style Asia Environment
Hidden deep in the mountains lies this monastery - guarding the ancient temples with their secrets. Use the huge demoscene or create your own stylized lowpoly asian village or environment!
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Last 6 months
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Lowpoly Style Asia Environment screenshot 1
About this asset
Purchase all my lowpoly packs together at 50% off here!
Hidden deep in the mountains lies this monastery - guarding the ancient temples with their secrets.
Use the huge demoscene or create your own stylized lowpoly asian village or environment! This pack features lots of plants (with LODs), buildings, decorations, stonepaths, statues, rocks, trees, mountains, temples, bridges, gardens ...
All buildings can be entered and have custom collision as well as doors which can be opened and have a fitting pivot.
This package contains 111 fbx meshes and ready to go prefabs with scripts, particle systems and colliders - just drag and drop in your scene!
Comes with 13 prefabs for terrain creation, so you can create your own faceted landscape and don't need to use unity terrain (which can't mimic the faceted lowpoly look).
Nearly all models share the same single material and texture, so everything can be batched together to save drawcalls and performance. This texture is also used for all other available lowpoly style packs, so mix them together as you like!
URP / HDRP Support:
Depending on your Unity Version:
Edit -> Render Pipeline -> Upgrade Project Materials
Edit > Rendering > Materials > Convert All Built-In Materials to Current SRP
Available Lowpoly Style Packs:
Lowpoly Style Ultra Pack (all packs)
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.11f1 | Compatible | Compatible | Compatible |
URP / HDRP Support:
Depending on your Unity Version:
Edit -> Render Pipeline -> Upgrade Project Materials
Edit > Rendering > Materials > Convert All Built-In Materials to Current SRP
As listed on the Asset Store.