Destructible Humanoid Robot


Inside the package, you will find the character in different variations:

  • as a single skinned mesh (16k tris, 16k verts)
  • as separate body parts parented directly to the skeleton. (20k tris, 18k verts)

Animations:


No animations in the package. Characters are rigged, so you can use the humanoid animations that can be found on the Asset Store.


Textures:


Single 4k texture for all the parts, all the previews are with 2k textures.

The maps are:

  • Albedo (7 color variations + source .PSD)
  • Metalness/Roughness
  • Normal
  • Occlusion