GM Mesh Deformer

Deform any mesh at runtime with this simple to implement package.



Includes:


- Sample scene


- Sample mesh to test with


- Defomer script (Editable).


- Real-time mesh collider modification


- Reset feature to undo the deformation at runtime



Easy to set up and tweak values to match any scene.


Attach the Mesh Deformer to any object with a mesh filter component and a collider component and any impacts will cause deformation. Tweak values to tailor the deformation to your needs.


Want to trigger a deformation manually? Use the publicly accessible methods to deform any object at any time you wish.


Supports Unity versions:

- 2018

- 2019

- 2020 LTS

- 2021 LTS

- 2022 LTS

- 2023


Instructions included in package.


Any issues or queries please contact us, we hope to solve any concerns as soon as possible.


Contact: graygamesmatter@gmail.com