Ragdoll dismemberment system View on Asset Store (opens in new tab)

Package details

Latest version
2.3
Last updated
First released
Unity version
2021.1.1 or later
Package size
28.9 MB
Files
224
Favorites
664
Views in the past week
72

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$21.00 on

Ragdoll dismemberment system

by Animus Digital (opens in new tab)

3.7 / 5 · 16 ratings

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5 stars 6
4 stars 4
3 stars 3
2 stars 1
1 star 2
Price $42.00

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Price history

Last 6 months

USD
Price history for Ragdoll dismemberment system, 6 months Current $42.00; lowest $42.00; highest $42.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Ragdoll dismemberment system screenshot 1

Ragdoll dismemberment system screenshot 1

About this asset

This system allows to dismember any skinned mesh without additional preparation in external 3D software.
Features:
- This system is suitable for games with suit customization (when character consists from several skinned meshes, that can be equipped/unequipped in runtime).
- LOD group auto-duplication for fragments (if skinned mesh has LOD group)
- Hierarchycal dismemberment (a dismembered arm can be dismembered again in elbow joint)
- Supports any kind of ragdoll (human, robot, animal etc.)
- Effects customization (broken electronics for robots, green meat for aliens etc.)
Contains example scene with configured human and dog.
Known limitations:
- System doesn't work on WebGL platform as it uses multithreading for dismember operations.
You can either buy ready models or order new ones, and we will make them specially for you. If you have questions or would like to order a model or animation, please contact us [email protected]
More info on our official site animus.digital
Thank you for buying our products!

From the publisher's Asset Store listing.