PSXEffects

Welcome to PSXEffects! This is an asset package designed to assist you in simulating retro PlayStation 1 graphics with just one script and a shader. Setup is very easy with instructions and documentation included.

Try demos here!

Key features include:
• Adjustable aliased resolution downscaling
• Framerate limiting
• Affine texture mapping (texture distortion)
• Texture Cruncher editor tool
• Polygonal draw distance
• Vertex snapping
• Polygon depth error simulation
• Color depth limiting
• Scanlines (Vertical and Horizontal)
• Screen-space dithering
• Unlit support
• Transparency support
• Cutout support
• Backface culling toggle
• Specular support
• Gouraud specular support
• Per-vertex diffuse lighting
• Cubemap support
• Normal mapping
• Metal/smoothness mapping
• Emission mapping
• Specular mapping
• LOD texture support
• Vertex color support
• Fog support
• Point/spot light support
• Lightmap support
• Realtime/baked global illumination support
• Realtime shadow support
• Semi-transparent shadow support
• Contrast-enhanced fade in/out effects
• Plenty of shader properties
• Works with multi-camera setups
• Linear color space support
• All adjustable settings

NOTE: This asset package only supports the Standard render pipeline at the moment and will not work with HDRP or URP/LWRP.

Have any questions or concerns? Contact me at support@tripleaxis.net
Also be sure to check out my website and more of my assets at https://tripleaxis.net