View on Asset Store (opens in new tab)
Package details
- Latest version
- 2.4.1
- Last updated
- First released
- Unity version
- 2021.2.0 or later
- Package size
- 6.2 MB
- Files
- 35
- Favorites
- 65
- Views in the past week
- 4
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Keywords
Auto Input Manager
Convert legacy input code into the new Input Manager
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 2
Auto Input Manager screenshot 1
About this asset
Auto Input Manager makes input management easier by modifying your scripts. It finds hard-coded input keys from the script files and makes them compatible with Unity's built-in Input Manager (Converts Input.GetKey() /GetKeyDown() /GetKeyUp() methods to Input.GetButton() /GetButtonDown() /GetButtonUp() methods).
With Auto Input Manager, your script files becomes more modular and customizing keybindings becomes possible. With that non-programmers can change default keybindings in the editor without editing the code and players can customize their own keybindings in the start-up resolution dialog (only for standalone builds: Windows/OSX/Linux). Also, managing input will be easier since they will be stored in one place, not scattered over many script files.
Visit website for more details
From the publisher's Asset Store listing.
Technical details
For older versions of Unity, download the legacy version from the website
This asset uses YamlDotNet under MIT license and Roslyn under Apache license; see THIRD-PARTY-NOTICES.TXT file in the package for details.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2021.2.0f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.