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Package details
- Latest version
- 1.2.2
- Last updated
- First released
- Unity version
- 2018.2.8 or later
- Package size
- 368.3 MB
- Files
- 91
- Favorites
- 54
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $8.00 on
Keywords
Homing Missle Turret System
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Price history
Last 6 months
USDAsset preview
1 / 9
Homing Missle Turret System screenshot 1
About this asset
Features (Turret):
- Collider based target detection (scaleable)
- Tag based targeting system (include functionality)
- Finite and infinite ammunition
- Reload timer
- Flexible missle count 1 to “unlimited” before a reload occurs
- 2 rotation axis for the turret with controllable animation speed
- Auto retargeting to the next target after one was destroyed or left the target radius
- Can be used as ground to air system with a fixed horizon or as turret that can pivot up and down
- RayCast based check if a free line of fire is possible (for unguided missles) with tag based exclusion system
Features (Homing missle & unguided missles):- Variable travel and turn speed
- Variable, randomized accuracy
- Tag based system to determine if the missle explodes on contact or not (include and exclude functionality)
- Variable life time (to auto destruct)
- Variable time until the missle is armed
- Variable damage
- Variable radius damage (for splash damage)
Features (Enemy):- Variable health
- Auto destruction with particle effect
If you encounter bugs, have questions or wishes for the functionality, contact me via the supplied email
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.1f1 | Compatible | Not listed | Not listed |
- The PBR textures and Standard Materials can be upgraded to work with URP/HDRP
As listed on the Asset Store.