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This simple system enables you to pool multiple as well as single game objects, allowing up to 200 instantiations per object.
Increase performance of your game and FPS with this multiple game object pooling technique.
Comes with 3 built-in modes: All At Once, Interval and Rapid Fire. These 3 modes allow you to do certain actions to the pooled objects. You can create your own modes by creating a simple script and accessing the already exposed pooled data.
Completely mobile optimized and highly performant.
Comes with an easy 8-page PDF guide to use the system with all it's features.