Quadcopter Drone FPV Racing and Starting Gates View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.52 or later
Package size
34.9 MB
Files
113
Favorites
80
Views in the past week
8

Price tracking

Last checked
Tracked since
Lowest recorded
$9.99 on

Keywords

Quadcopter Drone FPV Racing and Starting Gates

by devotid (opens in new tab)

No ratings yet

Price $9.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Quadcopter Drone FPV Racing and Starting Gates, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 19

Quadcopter Drone FPV Racing and Starting Gates screenshot 1

Quadcopter Drone FPV Racing and Starting Gates screenshot 1

About this asset

Quadcopter Drone FPV Air Racing and Starting Gates

New modern racing gates and starting gates for drone FPV racing. Over 40 prefabs. The starting gate "platforms" are complete with a large 42" flat screen monitor to display the pilots name or stats with a world position canvas GUI. Great for a lap timer or an avatar image of each player. Make sure to check out the devotid full store as we have many racing and quadcopter drone assets for your next project.

Please rate and leave a review as it helps an indie artist greatly!

Details:

- Starting Gate Platform 980 Tris

- Monitor 42" 322 Tris

- Metal Frame LONG 560 Tris

- Metal Frame SHORT 296 Tris

- Neon 8 Foot 272 Tris

- Gate Modern HEX 480 Tris

- Gate Modern Round 640 Tris

- Gate Modern SQUARE 400 Tris

- Gate Modern SQR 45 degree 456 Tris

- PBR Textures are 2048x2048

- Albedo/Tranparency

- Metalic/Smoothness

- AmbientOcclusion

- Emission (If Applicable)

- Normal Maps

All devotid assets include:

- Clean, unique and consistent naming systems.

- PBR Materials from Substance Painter.

- Built to real world scales and dimensions

- All objects feature the least amount of polys needed to portray the object.

- No turbo smoothing used.

- Sub-Objects always pivot at the correct points (if applicable) which makes for easy animating.

- All FBX objects are composed of mesh elements so you can take them apart or edit them easily in your 3D editor of choice

devotid Full Store

devotid Website

Support

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.52f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.