RuntimeHierarchy View on Asset Store (opens in new tab)

Package details

Latest version
1.4
Last updated
First released
Unity version
5.6.5 or later
Package size
233 KB
Files
14
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RuntimeHierarchy

by DebugGear (opens in new tab)

1 rating, too few to average

Price $5.00

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Price history

Last 6 months

USD
Price history for RuntimeHierarchy, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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RuntimeHierarchy screenshot 1

RuntimeHierarchy screenshot 1

About this asset

A tool allows you to inspect your game in a build.
RuntimeHierarchy is...
Wrote in pure C# using System.Reflection and Unity
IMGUI system, no extra prefab required.
Features:
1. A runtime hierarchy, and inspector.
2. Dynamically change fields or selected properties.
3. Calling parameterless methods.
4. Dynamically adding/removing components.
5. Material/Color/Texture viewer.
Notice :
In C#, directly reading a property is not usually safe, so we only offer automatically
inspect fields. For properties inspecting you might need to add extra attribute.
Since all Unity built-in components using property, currently we only support
the following components...
1. Transform & RectTransform
2. Collider & Collider2D
3. Renderer
4. Rigidbody & Rigidbody2D
5. Camera
6. Light
7. VideoPlayer
8. AudioSource

From the publisher's Asset Store listing.