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Package details
- Latest version
- 1.4
- Last updated
- First released
- Unity version
- 5.6.5 or later
- Package size
- 233 KB
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RuntimeHierarchy
Price $5.00
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RuntimeHierarchy screenshot 1
About this asset
A tool allows you to inspect your game in a build.
RuntimeHierarchy is...
Wrote in pure C# using System.Reflection and Unity
IMGUI system, no extra prefab required.
Features:
1. A runtime hierarchy, and inspector.
2. Dynamically change fields or selected properties.
3. Calling parameterless methods.
4. Dynamically adding/removing components.
5. Material/Color/Texture viewer.
Notice :
In C#, directly reading a property is not usually safe, so we only offer automatically
inspect fields. For properties inspecting you might need to add extra attribute.
Since all Unity built-in components using property, currently we only support
the following components...
1. Transform & RectTransform
2. Collider & Collider2D
3. Renderer
4. Rigidbody & Rigidbody2D
5. Camera
6. Light
7. VideoPlayer
8. AudioSource
RuntimeHierarchy is...
Wrote in pure C# using System.Reflection and Unity
IMGUI system, no extra prefab required.
Features:
1. A runtime hierarchy, and inspector.
2. Dynamically change fields or selected properties.
3. Calling parameterless methods.
4. Dynamically adding/removing components.
5. Material/Color/Texture viewer.
Notice :
In C#, directly reading a property is not usually safe, so we only offer automatically
inspect fields. For properties inspecting you might need to add extra attribute.
Since all Unity built-in components using property, currently we only support
the following components...
1. Transform & RectTransform
2. Collider & Collider2D
3. Renderer
4. Rigidbody & Rigidbody2D
5. Camera
6. Light
7. VideoPlayer
8. AudioSource
From the publisher's Asset Store listing.