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Package details
- Latest version
- 1.1.0
- Last updated
- First released
- Unity version
- 6000.0.60 or later
- Package size
- 13.8 MB
- Files
- 245
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- 64
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- 16
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- $29.90 on
Keywords
Tower Defense Starter Kit
Tower Defense Kit is designed for tower defense games creation. Contains all needed to create game: building mode, towers, enemies, spawn and waypoints system, basic game interface. AI suitable!
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Last 6 months
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Tower Defense Starter Kit screenshot 1
About this asset
Tower Defense Starter Kit is designed for create games in tower defense genre. Here you find all, what needed to create tower defense: building mode, towers components, enemies, spawn and waypoints system, basic game interface, advanced, but easy to customize enemies and towers settings. Works fine with Unity 6.0 — Unity 6.6.
Features:
Use and code:
- Easy to start using without coding.
- Easy to extend code and implement new things, if you need it.
- Component style: all of code is splitted to small and understandable components, and you easily can add your own.
- Parameters of game objects is easy to edit: most of data is separated from logics scripts.
AI:
- Includes AGENTS.md and some SKILL.md, which simplifies and improves usage of agentic AI in this project.
Meta gameplay:
- Meta Upgrades — allows to add upgrades, which can be bought by player between game matches (pure SO configs, no code required).
- Level Sequence — combine your levels into singleplayer campaigns with progress (pure SO configs, no code required).
- Tower Upgrades — allows to add towers upgrades (level-ups), which can be bought by player during game match (damage and AOE damage increase, attack speed increase, range increase, etc.)
- All meta system include progress save/load system (progress during one game match is not saved! - Not specific to this game genre).
Building mode:
- Building system, which allows to build towers.
- Sell built towers with customizable coefficient.
- Supports grid mode.
- Camera controller, which allows player to move camera over the map.
Towers:
- Towers, attacking enemies in shoot radius. A lot of customizations and settings - attack distance, reload time, damage, effects, etc.
- Ground/Flying/Any attack type support. Ground towers can't attack flying enemies and vice versa. Any can attack all enemy types.
- Turret component for military-based game style, allows turret part of the tower look to the enemy.
Enemies units, waves:
- Enemies units, moving by paths to the target. Units also customizable, you can easily change model and all of settings.
- Units pathfinding based on NavMesh.
- Customizable waypoints movement.
- Advanced enemies waves settings - count of enemies, spawn period, waves list, etc.
User Interface (UI):
- Included UI contains building panel and help tooltip for towers icons, also some text info like money or enemies left.
- Units have healthbars, showing actual unit health.
Editor features:
- Units paths and waypoints visual editing system.
- Help hints and tooltips in Inspector.
- Customizable gameplay settings, stored in one asset and separated to partitions.
- Included example low-poly models.
Render pipeline:
- Ready to use URP.
And a lot of other things, which is so needed to create TD game.
You can contact us via email:
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.60f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.