View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.3.0
- Last updated
- First released
- Unity version
- 2022.3.0 or later
- Package size
- 217.1 MB
- Files
- 468
- Favorites
- 243
- Views in the past week
- 57
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.00 on
Keywords
Dice (Creator) Pack
Dice Creator Pack with everything you need to get started building your own beautiful dice.
Price $6.00
Buy on Asset Store (opens in new tab)
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 29
Dice (Creator) Pack screenshot 1
About this asset
Dice Creator Pack with everything you need to get started building your own beautiful dice.
CONTENTS:
- Models (.blend/.fbx) for all common RPG dice (D2, D4, D6 (cubic and rounded), D8, D10, D12, D20) in three levels of detail:
- ultra low poly collision meshes
- low poly including well laid out UV's shells
- high poly for baking in e.g. Substance Painter
- 12 ready-to-roll physical die prefabs, the standard D2, D4, 4 versions of a D6 (cubic/rounded - numbered/pips), D8, D12 and D20 and three different variations of a D10:
- 0 based: 0,1,2,3,4,5,6,7,8,9
- x based: 1,2,3,4,5,6,7,8,9 and x (where x can be 0 or 10)
- 10 based: 10,20,30,40,50,60,70,80,90
- Several ready to use (2K) texture/materials packs including explanations on how to create your own
- A photoshop (.psd) template file containing uv layouts for all dice models and text elements at the correct position, scale & rotation allowing you to either create your own dice materials or fabricate black & white bitmap masks to use in other software such as Substance Painter.
- A default set of already exported black & white masks ready to be used in either Substance Painter as bitmap masks or directly in Unity as overlay while creating your own dice materials.
- Fully documented monobehaviours and editor scripts that allow you to create custom dice from scratch or modify anything you'd like to see differently.
- Various demo scenes clearly demonstrating all the different features
- BIRP and URP Shaders (URP since 1.3!)
FEATURES:
- The ability to reuse existing dice or create your own dice from scratch including a handy editor to fill in data for all die sides quickly and easily. Side detection is based on an algorithm which processes all triangles in a die mesh, filtering out false positives, to end up with a correct set of die sides and normals to aid the 'which-side-is-up-detection' process, foregoing methods that depend on aligning trigger colliders or other awkward solutions.
- The ability to have different sets of data for each die side (multivalued dice such as the Descent dice for example).
- Support for drag and drop material set assigned to quickly change the material used for a set of dice.
- The ability to create collections of dice and even collections of collections of dice to quickly and easily retrieve totals for all dice in a collection and implement advanced features such as D100's.
- Event based mechanisms to detect when a roll (single or collection) starts or ends and easily retrieve the result of a roll including whether all the values were exact or not.
- Extensive PDF manual (32 p.) included.
DEMOS:
- Demo of dice, die collections & material sets
- Demo of multivalued dice
- Demo of multilayer materials for prototyping
- API docs
- Manual
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.0f1 | Compatible | Compatible | Not listed |
Compatible with both the Built-in Rendering Pipeline and the Universal Rendering Pipeline (URP Materials and Shaders available in AdditionalResources/dicecreator_materials_urp.unitypackage)
As listed on the Asset Store.