View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 2018.3.4 or later
- Package size
- 13.9 MB
- Files
- 55
- Favorites
- 15
- Views in the past week
- 10
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $8.00 on
Basic Generator System Professional
Price $8.00
Buy on Asset Store (opens in new tab)
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 5
Basic Generator System Professional screenshot 1
About this asset
More information in documentation file.
Link: https://www.docdroid.net/bj6EXy5
Change 1.0
This is first version of this system (v 1.0)
- You can modify interaction hotkeys(Default repair without toolkit with hotkey F and with toolkit with hotkey G).
- You can interact with any generators with their trigger.
- You can repair break generator and you have a bool variable to set on or off the skill check (You need to press a preseted hotkey at the moment).
- You can upgrade your skill with level.
- The skill has effect about your gameplay.
- You have experience-level system and when you grow up in level you will earn an "available point skill" to upgrade your skill.
- You have a tool with a setted duration and this give you speed up to repair generator and it will dissapear when it's duration will be finished.
- The generator has consumables and switches to turn the consuambles on or off.
- You have a basic interface. You can modify it or move anywhere on the game's diplay zone
Change 1.1
- Each generator if you are in its trigger, the UI interface will be for it.
- Added canister with fuel and you can pick it up.
- You can check if the canister si empty or with fuel and you can see de level of fuel.
- Commented more lines.
- Bug "available skill point" update text was solved.
- While you repairing an generator, if you move, the reparation will be aborted.
You can use you character controller or standard assets controller whatever!
All the best!
Link: https://www.docdroid.net/bj6EXy5
Change 1.0
This is first version of this system (v 1.0)
- You can modify interaction hotkeys(Default repair without toolkit with hotkey F and with toolkit with hotkey G).
- You can interact with any generators with their trigger.
- You can repair break generator and you have a bool variable to set on or off the skill check (You need to press a preseted hotkey at the moment).
- You can upgrade your skill with level.
- The skill has effect about your gameplay.
- You have experience-level system and when you grow up in level you will earn an "available point skill" to upgrade your skill.
- You have a tool with a setted duration and this give you speed up to repair generator and it will dissapear when it's duration will be finished.
- The generator has consumables and switches to turn the consuambles on or off.
- You have a basic interface. You can modify it or move anywhere on the game's diplay zone
Change 1.1
- Each generator if you are in its trigger, the UI interface will be for it.
- Added canister with fuel and you can pick it up.
- You can check if the canister si empty or with fuel and you can see de level of fuel.
- Commented more lines.
- Bug "available skill point" update text was solved.
- While you repairing an generator, if you move, the reparation will be aborted.
You can use you character controller or standard assets controller whatever!
All the best!
From the publisher's Asset Store listing.