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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 2018.4.9 or later
- Package size
- 386 KB
- Files
- 28
- Favorites
- 77
- Views in the past week
- 16
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $10.50 on
Keywords
Timeline Ez Events
- Price drop
Call any function from within Timelines or Components, being able to pass Scene objects as parameters
Discount -14%
Previous price
$21.00
Price $18.00
Get 14% off on Asset Store (opens in new tab)
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Price history
Last 6 months
USDAsset preview
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Timeline Ez Events screenshot 1
About this asset
- Works on any platform.
- Great performance (Mobile friendly)
- Very easy to use. It does not use Timeline Signals therefore it's fully compatible with older (and latest) Unity versions starting from 2017.4.22.
- Event skip protection. By default, Unity Timeline’s playback is strictly framerate dependent and does not guarantee that each frame is processed; any small hiccup indeed may cause frame skip. This plugin detects missed events and invoke them immediately.
- Since you can call any function, it's totally compatible with every asset store tool
Two operating modes:
- Timeline Clips: (On enter or On frame process)
- Component: invoke any method from your custom components easily
- You can define and sort multiple events per clip.
- Raise events at runtime or during editing.
- Conditional method invoking.
Function argument supported types: FrameData, Enum, String, Int, Uint, Float, Double, Bool, Color, Vector2/3/4 and any generic UnityEngine.Object so that you can pass Scene GameObjects to your functions.
From the publisher's Asset Store listing.