Timeline Ez Events View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2018.4.9 or later
Package size
386 KB
Files
28
Favorites
77
Views in the past week
16

Price tracking

Last checked
Tracked since
Lowest recorded
$10.50 on

Keywords

Timeline Ez Events

by Francesco Bizzini (opens in new tab)

5.0 / 5 · 7 ratings

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5 stars 7
4 stars 0
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  • Price drop

Call any function from within Timelines or Components, being able to pass Scene objects as parameters

Discount -14% Previous price $21.00 Price $18.00

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Price history

Last 6 months

USD
Price history for Timeline Ez Events, 6 months Current $18.00; lowest $18.00; highest $18.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 4

Timeline Ez Events screenshot 1

Timeline Ez Events screenshot 1

About this asset

  • Works on any platform.
  • Great performance (Mobile friendly)
  • Very easy to use. It does not use Timeline Signals therefore it's fully compatible with older (and latest) Unity versions starting from 2017.4.22.
  • Event skip protection. By default, Unity Timeline’s playback is strictly framerate dependent and does not guarantee that each frame is processed; any small hiccup indeed may cause frame skip. This plugin detects missed events and invoke them immediately.
  • Since you can call any function, it's totally compatible with every asset store tool

Two operating modes:

  1. Timeline Clips: (On enter or On frame process)
  2. Component: invoke any method from your custom components easily
  • You can define and sort multiple events per clip.
  • Raise events at runtime or during editing.
  • Conditional method invoking.

Function argument supported types: FrameData, Enum, String, Int, Uint, Float, Double, Bool, Color, Vector2/3/4 and any generic UnityEngine.Object so that you can pass Scene GameObjects to your functions.

From the publisher's Asset Store listing.