Universal Fighting Engine 2 Source is the complete UFE package for teams that want full engine source access alongside the visual editors, templates, AI tools, networking features, rollback netcode, replay tools, and customizable demo content.
Source includes everything in PRO plus the full open source engine code, making it the best option for teams that need deep customization, internal tooling, custom gameplay architecture, advanced debugging, or long-term engine-level control.
Play the demo or visit the documentation.
Source Edition Highlights:
- Everything included in PRO
- Full open source engine code
- Frame delay and rollback netcode
- Replay tools
- 2D, 2.5D, and 3D gameplay support
- Custom hitbox editor
- Random AI and Fuzzy AI support
- Character assist and challenge mode
- Story mode and menu flow templates
- Mecanim and Legacy animation support
- Combo, grappling, gauge, cinematic, and input systems
- Demo content with sample characters and animations
Visual Editors:
- Global editor for game rules, input, camera, GUI, AI, networking, and match flow
- Character editor for portraits, animations, physics, controls, hitboxes, and AI behavior
- Move editor for attacks, projectiles, hit reactions, cancels, gauges, cinematic events, and conditions
- Move set and hitbox editors for fast iteration on fighting-game data
Supported Integrations:
- Photon Unity Network 2
- Mirror Networking
- Control Freak
- cInput
- Rewired
- Simple Bluetooth for Android
- Bluetooth Networking for iOS, tvOS, and Android
Links