Runtime Transform Gizmos (Lite)

🎥 Trailer: Watch the RTG Lite Trailer

🕹️ Try the Demo: Windows Build

💬 Unity Forum Thread: Join the Discussion

📘 Quickstart Guide: Get Started Here


RTG Lite is a lightweight runtime gizmo system designed for Unity developers who want powerful runtime interaction without unnecessary features or complexity.


✨ Features

  • Move / Rotate / Scale / TRS Gizmos
  • Editor-Style View Gizmo - Quickly reorient the camera using a familiar scene gizmo interface
  • Camera Navigation System - Navigate your scene like in the Unity Editor:
    • Orbit
    • Focus
    • Pan
    • Zoom
    • Projection switch (Perspective / Orthographic)
    • Rotation switch (Top / Front / Side views)
  • Undo / Redo - Track and reverse object transformations with built-in undo/redo functionality
  • Grid System - Toggle a visual grid for object placement and alignment. Configure cell size and style
  • Snapping - Enable position, rotation, and scale snapping for precision control
  • Shortcut Configuration - Define custom keyboard shortcuts for all key actions: gizmo modes, snapping, camera controls, and more

🌟 Looking for More?

RTG Lite is the streamlined version of the RTG gizmo system, focused on essential runtime editing tools.

If you're looking for more advanced features, check out the other RTG tiers:

🔹 RTG Basic – Includes Everything in the Lite Tier and adds Terrain, 3D Colliders, Character Controller and Light Gizmos

🔸 RTG Standard – Includes Everything in the Basic Tier and adds Extrude, Box Scale, 2D Colliders (Box, Circle, Capsule), Audio and Camera Gizmos.


📬 Need Help or Have Questions?

If you have any questions, feedback, or need support, feel free to reach out:

📧 Email: octamodius@yahoo.com


I usually respond within 24–48 hours.

Your input helps improve RTG — thank you for being part of the journey!