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Package details
- Latest version
- 2025.1
- Last updated
- First released
- Unity version
- 2021.3.30 or later
- Package size
- 3.3 MB
- Files
- 108
- Favorites
- 69
- Views in the past week
- 18
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $6.49 on
Keywords
Serialization v2025
A high-performance, Unity-optimized serialization system for saving, loading, and sharing complex game data. Built-in support for compression, encryption, async and cross-platform compatibility.
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Price history
Last 6 months
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Serialization v2025 screenshot 1
About this asset
Make saving, loading, and sharing game data effortless. Serialization is a high-performance, Unity-optimized serialization system built to handle everything from player saves to multiplayer networking with speed, security, and simplicity.
ποΈ SERIALIZE EVERYTHING
β Game Data: Save and load player progress, settings, and game states.
β Unity Types: Serialize Vector3, Quaternion, Color, Matrix4x4 and more out of the box.
β Collections: Arrays, Lists, Dictionaries, HashSets, Queues β all supported.
β Custom Objects: Extend easily with your own classes and structs.
β Networking: Share data across players with fast, space-efficient binary serialization.
π KEY FACTS
- Unity Optimized: Built for Unity with native support for engine-specific types.
- High Performance: Up to 5Γ faster than traditional serializers and with minimal GC overhead.
- Compact Size: Data up to 3Γ smaller than JSON.
- Secure & Reliable: Built-in encryption and compression for extra safety.
- Async Ready: Coroutine-friendly async serialization keeps gameplay smooth.
- Cross-Platform: Works on all Unity-supported platforms (Standalone, Mobile, Consoles, UWP).
- Extensible: Add your own serializer components for complex data types.
- Obfuscator-Friendly: Serialization that plays well with code obfuscation.
π PERFECT FOR
- Save Systems (RPGs, RTS, Simulations, etc.)
- Multiplayer Networking (fast and secure data exchange)
- Custom Data Formats (asset bundling, configuration, analytics)
π DOCUMENTATION & DEMOS
Serialization includes well-structured documentation and multiple example projects to get you started right away:
- Quick Start Guide β Up and running in 5 minutes.
- API Reference β Complete overview of available methods.
- Advanced Features β Compression, encryption, async, and more.
- Examples β Real-world use cases to study and build upon.
π¦ PLATFORMS
All platforms Unity supports. Includes Mono and IL2CPP.
π CONTACT
From developers for developers since 2017! If you have any questions feel free to ask.
Contact: [email protected]
Website: guardingpearsoftware.com
Social: X, Bluesky, Mastodon, Threads
β MORE DEV TOOLS
- Optimize your performance: EasyPooling
- Monitor your performance: EasyPerformanceMonitor
=> Bundle together: Developer Essentials
π SECURITY TOOLS
- Keep your game free from cheaters: AntiCheat
- Protect your game source code: Obfuscator
From the publisher's Asset Store listing.
Technical details
- Unity Compatibility: Unity 2021.3 and newer
- Scripting Backend: Mono, IL2CPP
- Supported Platforms: All Unity supports
- Supported Types:
- Primitives (int, float, ...)
- Collections (Array, List, Dictionary, HashSet, Queue)
- Unity Types (Vector3, Quaternion, Color, Matrix4x4, etc.)
- Custom Classes & Structs via attributes ([SerializeAbleClass], [SerializeAbleField])
- Performance: Up to 5Γ faster than ProtoBuf-Net, 3Γ smaller than JSON
- Security: Built-in GZip compression + XOR-based encryption
- Async: Coroutine-friendly async serialization
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.23f1 | Compatible | Compatible | Compatible | Compatible |
| 2021.3.30f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.