FANTASTIC UI STARTER PACK View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
2020.3.16 or later
Package size
6.1 MB
Files
209
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Views in the past week
285

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Keywords

FANTASTIC UI STARTER PACK

by MyIndie.Games (opens in new tab)

4.9 / 5 · 8 ratings

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5 stars 7
4 stars 1
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Free fantasy RPG UI kit: parchment, wood and stone windows, buttons, bars, inventory slots and 50+ item icons, with ready prefabs, drag and drop inventory, tooltips and a playable demo.

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Price history

Last 6 months

USD
Price history for FANTASTIC UI STARTER PACK, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov Version 2.0 released 20 Oct 2026 v2.0

Asset preview

1 / 8

FANTASTIC UI STARTER PACK screenshot 1

FANTASTIC UI STARTER PACK screenshot 1

About this asset

Give your RPG a home-made fantasy interface in minutes. For free.

Fantastic UI Starter Pack 2.0 is a full remaster of the original pack. Every piece of art is now its own named, 9-sliced sprite. Ready prefabs and a few small scripts turn them into a working RPG interface: character sheet, inventory with drag and drop, health and mana bars, quick slots, tooltips and dialogs.

ART
• 126 sprites in 8 categories: Panels, Buttons, Labels, Slots, Bars, Widgets, Icons and Silhouettes
• Parchment, wood, leather, runestone and emerald panels and windows
• 8 buttons, 8 labels and 12 inventory slots in matching styles
• 53 item icons: weapons, tools, treasure, scrolls, food, feathers and more, in color and in white versions you can tint
• Human, warrior and horse silhouettes for equipment screens
• Health, mana, stamina and experience bars
• 6 mouse cursors
• Panels, buttons, labels and slots are 9-sliced: stretch them to any size
• Everything packed in one Sprite Atlas, so a full screen of UI draws in a few batches

READY PREFABS
• 4 draggable windows with title and close button
• Buttons with hover glow and press feedback
• Health, Mana, Stamina and Experience bars with smooth fill and a damage trail
• Inventory slots, tooltip, toggle, slider, divider and a ready canvas
• Add them from GameObject > MyIndie.Games > Fantastic UI. A canvas and an event system are created for you

SMALL SCRIPTS THAT DO THE WORK
• Bar: set a value from code and the fill animates
• Window: open, close and toggle with a fade, drag by the header, bring to front on click
• Item: a ScriptableObject with icon, rarity, category, stack size, value and weight
• Slot and Inventory: drag and drop, swap and stack merging, category rules for equipment slots, right-click to use
• Tooltip: follows the pointer, stays on screen, item names colored by rarity
• Tab Group, Button Feedback, Cursor and an Event System helper that works with the Input System and the legacy Input Manager

PLAYABLE DEMO
• A complete RPG screen: player frame, character sheet with equipment and attributes, inventory, quick slots, combat log and a confirmation dialog
• 22 sample items to drag, equip, stack and use
• Take damage, heal, cast spells and level up from the Playground panel
• A Sprite Gallery scene to browse every sprite by category

EDITOR
• Fantastic UI Hub opens on import: quick start, setup checks, one click creation and a sprite picker

From the publisher's Asset Store listing.

Technical details

Unity 2022.3 LTS or newer, Unity 6 supported

• uGUI with TextMeshPro. Import TMP Essential Resources when asked (one click in the Hub)
• Render pipeline independent: no materials or shaders. Works with Built-in, URP and HDRP
• Input System and legacy Input Manager supported
• 126 sprites (PNG, 9-slice borders set), 6 cursor textures, 1 Sprite Atlas, Sprite Catalog asset
• 24 prefabs: 4 windows, 7 buttons, 4 bars, 4 slots, tooltip, toggle, slider, divider, canvas
• 2 sample scenes (RPG demo and Sprite Gallery), 22 sample items
• Canvas prefab set up for 1920 x 1080 with Scale With Screen Size
• Runtime, Editor and Samples assembly definitions, namespace MyIndieGames.FantasticUI
• Full C# source code, no third party code or content
• Tested by import into new, empty Unity 2022.3 and Unity 6 projects, with no compiler errors or warnings
• User guide in PDF and Markdown (Hub > Start > Show Documentation)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f3 Compatible Compatible Compatible Compatible
2020.3.16f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.