Tools for legacy sprite packer

While the (Now legacy) sprite packer is excellent in reducing file size organising the tags in large projects is a chore, this tool was made to help.

When looking at the whole project:

Shows all sprite packs in a sortable list.

Can select every sprite with a tag for fast settings checking.

Allows mass renaming of a tags name.

Displays total size of sprite packs in a tag.

In individual scenes:

Finds the tags in the current scene.

Tells you how many sprites in this scene have a tag.

Why would you need this?

In a 2D project if want to use crunch compression but don't want to tailor each files dimensions to match the compression ideals sprite packing is great. If you want to keep memory low however you may end up with quite a few tags, these can become difficult to handle with few inbuilt tools for managing them.

Without this tool you could end up:

Missing sprites out of packs if they are added later to the file structure but not the tag.

Having a massive sprite pack in a scene for just one or two sprites.

Seeing a sprite in the pack but not being able to find it in the structure.

Not being able to see what your biggest sprite pack actually is.

Suggestions and feedback welcome.