11 Toon Plasticine PBR Material Substance Texture

High resolution Plasticine Seamless PBR Textures made in Substance for Unity 2020+



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These Maps are Designed in 4096*4096 pixel PNG format



This pack of materials is a part my other asset


Check out Plasticine World Pack!



Each Material comes with 4 maps and can be used in PBR Shaders:


- Specular/Glossiness


- Metal/Roughness



All textures are seamless tiling, endlessly repeating horizontally and vertically.


- BaseColor (4096x4096)


- Normal (4096x4096)


- Roughness (4096x4096)


- Height (4096x4096)



Package contains *.sbsar file with parameters:


- normal_intensity


- large_cuts


- small_cuts


- deform


- fingerprint)



Any questions? Contact me


Enjoy and thank you for purchasing!