Sprite Shader Editor - Quickly make fabulous, animated, multi-layer 2D shaders for Your sprites and UI. This tool is great for all artists that are not into coding, they can easily create all they have got in their heads without writing a single line of code. Programmers however receive a powerful tool that is going to speed their work up, they can experiment with their vision and create many prototypes of the shader in no time.

DOCUMENTATION | TUTORIALS | LIST OF NODES | INCLUDED SHADERS | FORUM

Shaders:
★ Animation - Watch hue shift over time!
★ Bloom - Make You sprites even brighter!
★ Blur - Great for locked items!
★ Blur behind UI - Improve UX with great UI!
★ Blurry shadow - Easiest way to create blurry shadow behind Your sprite!
★ Burn - Destroy Your sprite in a cool way!
★ Card - Nice base for Your own cards!
★ Gradient - Created using simple gradient node!
★ HDR - Brighten sprite environment using values over standard RGB range!
★ Layers - Stack multiple sprites at once!
★ Pixelize and posterize - Retro is always nice!
★ Water - Very attractive shader for almost all 2D games!

Features:
★ Node-based (visual scripting) shader editor.
★ Ultimate solution for creating astonishing sprites for Your game and UI.
★ Ability to create very complicated shaders in no time by using premade effects prepared using function editor.
★ No functions are hidden in the code, every single one is editable in the function editor.
★ Tool for Unity 2017 and 2018.
★ GrabPass support allows creating effects (for example Blur behind UI) using sprite background.
★ No coding skills required.
★ Full source code.
★ Included over 20 editable FX functions.
★ HDR support.
★ Real time editing.
★ Very useful layers node.
★ Copy/paste system.
★ Undo/redo system.
★ Almost all CG functions, not only Reflect and Refract.
★ The most needed nodes are assigned to hot keys.
★ Editor is also fully functional in play mode.
★ Shader data is stored inside a shader itself, no additional files needed.
★ Shaders also work on mobile devices.

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