MJPlayerMovement View on Asset Store (opens in new tab)

Package details

Latest version
2021.7
Last updated
First released
Unity version
2019.4.0 or later
Package size
2.0 MB
Files
371
Favorites
35
Views in the past week
14

Price tracking

Last checked
Tracked since
Lowest recorded
$7.50 on

Keywords

MJPlayerMovement

by Mujahid (opens in new tab)

3.8 / 5 · 4 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 2
4 stars 1
3 stars 0
2 stars 0
1 star 1

Fastest and easiest way to control your player movement in 2D or 3D mode.

Price $15.00

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Price history

Last 6 months

USD
Price history for MJPlayerMovement, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 14

MJPlayerMovement screenshot 1

MJPlayerMovement screenshot 1

About this asset

MJPlayerMovement is a component created for the purpose of controlling player movement with ease of use.

MJPlayerMovement serve Various setting to achieve that purpose which are:

1. Mode (presets)

2. Movement

3. Input

4. Jump

5. Alignment

6. Gravity

7. Brake

8 .Climb

9. Sticky

10. Contacts (new)

11. Forces (new)

12. Swim (new)

Hot updates:

Start from the version v2021.5, MJPM integrate 3 new setting which are Contacts, Forces, and Swim.

- Contacts make the player changes it variable value when player is in contact with other gameobject.

- Forces, ability to manipulate forces on player itself.

- Swim, ability to swim on the water.

Notes:

- feel free to leave a comment below such as "how do you experienced with this component."

- pm me if you have any suggestion or anything (bugs, improvement, opinions, help, etc).

- follow my youtube channel for more incoming tutorial on this asset.

more products

free test (old version)

documentation (old version)

From the publisher's Asset Store listing.

Technical details

  1. Control player movement
  2. Player movement integrated with physics
  3. Available in 2D and 3D mode
  4. Fast with presets
  5. Easy component-based mechanism with drag, drop, and done.