Look Animator View on Asset Store (opens in new tab)

Package details

Latest version
2.0.2.5
Last updated
First released
Unity version
2021.3.45 or later
Package size
12.0 MB
Files
214
Favorites
1,289
Views in the past week
79

Price tracking

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$5.99 on

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Look Animator

by FImpossible Creations (opens in new tab)

4.8 / 5 · 84 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 77
4 stars 2
3 stars 3
2 stars 0
1 star 2
Price $14.99

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Price history

Last 6 months

USD
Price history for Look Animator, 6 months Current $14.99; lowest $7.49; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 2.0.2.4 released 4 Sep 2026 v2.0.2.4 Version 2.0.2.5 released 20 Oct 2026 v2.0.2.5

Asset preview

1 / 6

Look Animator screenshot 1

Look Animator screenshot 1

About this asset

⚡

Look Animator is component which animates procedurally head and neck/spine bones to simulate

real behaviour of body for looking at choosed position or object.

☄️ This animator will bring much more life into your characters and creatures!

Giving more impression that they're real!

Easy to setup, easy to controll, easy to customize.

⚙ Don't worry about performance! You can run many Look animators simultaneously even on mobile without loosing FPS.

Also if you use Optimizers you can let yourself use even more look animators!

Package works on all SRPs! It's not shader related package.

(You just need to covert standard Demo materials for demo examples)

Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅

✍ Component works with all the rigs in unity, namely:

Generic, Humanoid, Legacy or anything else.

With visual friendly inspector and it's functionality you can set up whole component in few clicks! (auto head bone search, auto arms search)

Community Forum Thread

Check User Manual

⭐MAIN FEATURES⭐

● Includes interactive demo scenes

● Includes full source code

● Easy setup with extended inspector window

● Works with humanoid and animal skeletons

● "Bird Mode" to simulate alternative animation

● Automated mechanics for finding bones

● Easily change to momentum targets

● Blend look animation with source animation

● Highly optimized

● Use "Bones' compensation" feature to prevent unnatural

arms rotation when looking up or down

● Use "Animate with source" feature to keep whole animations motion, very helpful when you need to aim at target and play hit/shot animation, also using it during run or even idle animation makes it look more natural

● Turn off/on component with smooth transition by using one method

● Make look animation more soft with "Ultra Smoother" feature

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f2 Compatible Compatible Compatible Compatible

As listed on the Asset Store.