View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 2022.2.9 or later
- Package size
- 2.7 GB
- Files
- 3,070
- Favorites
- 16,880
- Views in the past week
- 1,035
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- Free on
Keywords
Book Of The Dead Environment | 3D Sample (2023)
This package contains an extended version of the environment that is shown in our Book of the Dead trailer.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 10
Book Of The Dead Environment | 3D Sample (2023) screenshot 1
About this asset
Legacy Package:
This is a legacy Unity demo project and is no longer actively updated. It was created using an early version of the High Definition Render Pipeline (HDRP) with project-specific rendering customisations, so compatibility with newer Unity versions is not guaranteed.
------------------------------------------------
Book of the Dead: Environment contains an extended version of the environment created for Unity’s Book of the Dead real-time demo, showcasing high-end environment art and rendering techniques.
The project combines photogrammetry-scanned assets, vegetation, atmospheric effects, custom shaders, lighting, audio, and exploration tools in a detailed natural environment.
Core Features:
- Photogrammetry environment assets created by the Unity Demo team and Quixel
- High Definition Render Pipeline environment
- Player Controller and camera fly-through mode
- Area Volumes controlling atmosphere, sunlight, and wind
- Custom atmospheric scattering
- Procedural vegetation wind shaders
- Custom lighting, shadow, and occlusion techniques
- Occlusion Probes for foliage
- Grass occlusion system
- Complete sound effects and environmental audio landscape
Learn More:
- Book of the Dead Trailer
- Book of the Dead Official Discussions Thread
- Book of the Dead Making-of Overview
- Photogrammetry Assets, Trees & VFX
- Quixel, Wind, Scene Building & Content Optimization
- Book of the Dead: Concept Art
- Book of the Dead: Character and Hero Assets
Original Performance & Platform Support:
The original project targeted 30 FPS at 1080p on PS4 Pro, Xbox One X, and a mid-range Windows/DX11 gaming PC. It was also developed with support for macOS/Metal, Windows/DX12/Vulkan, PS4, Xbox One, and Xbox One S.
Licensing:
See ThirdPartyNotices.txt for complete licensing information.
Unity Companion License: Post-processing, Shader Graph, Render Pipeline Core, High Definition Render Pipeline, ProBuilder
BSD 3-Clause: Poly2Tri, TerrainEvo 3 runtime files
BSD 2-Clause: MkDocs
MIT: csg.js, KdTree, Cinder, pb_Stl
SIL Open Font License 1.1: Asap Font
CC0 1.0: Noise
Mozilla Public License 2.0: TerrainEvo 3 editor and authoring files
HapkiLibs: No copyright claimed; may be used for any purpose
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.2.9f1 | Not listed | Not listed | Compatible |
As listed on the Asset Store.