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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 2017.3.1 or later
- Package size
- 181.3 MB
- Files
- 300
- Favorites
- 25
- Views in the past week
- 6
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- $12.00 on
Skybox Painter 3D
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$16.65
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Skybox Painter 3D screenshot 1
About this asset
This toolset is a complete project functioning as a painting editor to draw your own customizable Skyboxes with.
The output of the program are panoramic or 6 sided cubemap textures for skyboxes to use with any engine or skybox shader.
The program features the following tools:
- Brushes
- Lines
- Gradient for the background of your sky
- Customizable Random Generator for clouds and stars
- Athmosphere
- Sun with simple Light calculations
- Layers and Layermask
- Export of panoramic or cubemap textures
- Import of own brushes and textures for the tools
- Import of existing skyboxes and any skybox shader that works with Unity
The project does not only contain a desktop version but also a VR version of the described tools implemented for the HTC Vive.
Limitations:
The program can only be used to paint static skies (cubemap and panoramic images). No animated or procedural skybox shaders are included.
Unity Standard Assets (Environment & Effects) need to be imported.
The output of the program are panoramic or 6 sided cubemap textures for skyboxes to use with any engine or skybox shader.
The program features the following tools:
- Brushes
- Lines
- Gradient for the background of your sky
- Customizable Random Generator for clouds and stars
- Athmosphere
- Sun with simple Light calculations
- Layers and Layermask
- Export of panoramic or cubemap textures
- Import of own brushes and textures for the tools
- Import of existing skyboxes and any skybox shader that works with Unity
The project does not only contain a desktop version but also a VR version of the described tools implemented for the HTC Vive.
Limitations:
The program can only be used to paint static skies (cubemap and panoramic images). No animated or procedural skybox shaders are included.
Unity Standard Assets (Environment & Effects) need to be imported.
From the publisher's Asset Store listing.