Alloy Physical Shader Framework View on Asset Store (opens in new tab)

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Latest version
4.3.0
Last updated
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Unity version
5.0.1 or later
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2.7 MB
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Alloy Physical Shader Framework

by RUST LTD. (opens in new tab)

4.8 / 5 · 155 ratings

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Price history for Alloy Physical Shader Framework, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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Alloy Physical Shader Framework screenshot 1

Alloy Physical Shader Framework screenshot 1

About this asset

Now Free & Open Source!
Most Up To Date Repo can be found here: REPO LINK
Includes Deferred Character, Transmission, Decal, and SpeedTree Shaders
Alloy Physical Shader Framework 3 is the most powerful, extensible, and complete set of physically-based shaders for Unity 5. Designed for the optimal balance of feature set, clean workflow, and flexibility, Alloy is ready to help you hit that 'AAA' feel.
Sample Assets can now be found here: ALLOY SAMPLES
Click for more info. | Forum Thread
Rebuilt from the ground-up for Unity 5, Alloy 3 expands the variant-count from dozens to hundreds of thousands. With our new custom inspector, you can seamlessly add and remove features you need with a single click.
Togglable Shader Property Groups:
- Parallax/POM
- AO2
- Detail Mapping
- Decal Mapping
- TeamColor Mask
- Emission
- Rim Emission
- VFX Dissolve
Shaders Include:
- Core
- 4-Splat Terrain
- Pre-Integrated Skin
- Parallax Eye
- Anisotropic Hair
- Deferred-Compatible Carpaint
- Refractive Glass
- Oriented Blend
- Weighted Blend
- SSS Transmission
- VFX Transition
- Full Particle Shader Set
- With variants as needed of each!

From the publisher's Asset Store listing.