Wet Stuff OFFICIAL SALE

Wet Stuff makes it easy to instantly make any surface appear wet; simply place decals into the scene and surfaces within will appear wet. Decals can be configured with a powerful set of tools and animated using timeline to simulate many effects such as water buildup, puddles drying out, slightly damp surfaces and more - all without modifying any textures, materials or shaders.


Features

  • Instantly make any surface appear wet
  • Easy to use decal system
  • VR Support
  • Create wet surfaces at runtime
  • Automatically creates splashes from particles systems
  • Powerful configuration system to create a range of effects such as:
    • Rain splatters
    • Puddles growing and drying over time
    • Leaking Pipes
  • Enviro Integration
  • Unistorm Integration

Requirements


Wet stuff requires the Built in Render Pipeline (BiRP) with cameras using Rendering Path: Deferred. Wet Stuff is NOT compatible with the URP or HDRP renderers.


Help & Support


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