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Package details
- Latest version
- 2.0
- Last updated
- First released
- Unity version
- 6000.6.2 or later
- Package size
- 400 KB
- Files
- 173
- Favorites
- 62
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $1.99 on
Keywords
Random Generator 2.0
Generate names and phrases for your Unity game with 124 built-in generators, custom seed data, formatting controls, and an interactive showcase.
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Price history
Last 6 months
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Random Generator 2.0 screenshot 1
About this asset
124 generators. Ready for your game.
Give your NPCs, locations, and discoveries names without building a naming system from scratch. Random Generator brings 124 built-in generators, an interactive showcase, and customizable C# source to your Unity project.
Names for the world you're building
- Fantasy characters: Elves, dwarfs, dragonborn, orcs, pirates, angels, demons, and dozens more.
- Places and adventures: Cities, taverns, guilds, castles, dungeons, chivalric orders, spells, potions, and natural locations.
- Cultural and modern names: 19 cultural name generators alongside configurable person-name generators.
- Science fiction and space: Aliens, robots, Cyberpunk names, spaceships, planets, stars, galaxies, and nebulae.
- Nature and everyday items: Animals, pets, flowers, food, minerals, and colors.
- Mythology: Deity names from seven traditions.
- Gaming and social: Gamer tags and usernames for Minecraft, Roblox, Instagram, TikTok, and Twitch.
Find your next name
- Searchable showcase: Browse every generator, switch formats and types, and find the right starting point for your game.
- Batch generation: Create up to 25 results at once and copy the batch to your clipboard.
- Custom training lab: Try your own seed lists with Item or Markov generation before writing a custom definition.
- Included examples: Get API snippets, sample scenes, and documentation alongside the source code.
Your names, your rules
- Keep words intact or invent new names: Select complete entries, generate names with character-based Markov models, or mix both approaches.
- Control the format: Use the genders, origins, species, and name structures supported by each generator.
- Get the casing right: Automatic title casing with per-part uppercase, lowercase, capitalization, and original-casing overrides.
- Shape the output: Set Markov length limits and weight patterns to favor the combinations you want.
- Replay a sequence: Supply a random seed for repeatable generation with the same runtime, asset version, data, settings, and calls.
- Make it your own: Add seed data and custom formats through shared C# helpers, with full source included.
Less setup during gameplay
Shared trained models, cached Item results, and reusable buffers reduce repeated work and temporary allocations. Optional prewarming moves model compilation to loading time without advancing your random sequence.
Pick a generator, explore its output, and put it to work in your game.
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.6.2f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.