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Package details
- Latest version
- 2.2
- Last updated
- First released
- Unity version
- 6000.4.3 or later
- Package size
- 2.2 MB
- Files
- 122
- Favorites
- 280
- Views in the past week
- 11
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- $12.50 on
Keywords
Total Baker
Total Baker is a texture baking tool (Editor only) that will help artists to create detailed texture maps for their low-poly models. Pipelines supported: URP/Standard.
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Total Baker screenshot 1
About this asset
1. What is Total Baker?
Total Baker is a texture baking tool that will help artists to create detailed texture maps for their low-poly models. This is not an API to create baking systems.
> Online documentation and tutorials
> Samples
2. Why texture baking?
First, it might be difficult to create precise texture maps (normal, AO, height, etc.) for lowpoly models, even with the most advanced image editors. Then, the various tools to create maps from photos are very easy to use but often don't produce good maps since they try to reconstruct the surface details from a simple image. The only way to get the desired results is to create a detailed high-poly model and to transfer (bake) its surface details to texture maps using a texture baking tool, like Total Baker.
3. Which texture maps can I create with Total Baker?
- Diffuse Map
- Normal Map
- Height Map
- AO Map
- Bent Normals Map
- Metallic Map
- Specular Map
- Emissive Map
- Curvature Map
- Thickness Map
- Mask Map
4. Additional Features
- Realtime models preview in scene
- Realtime filters to enhance generated maps
- Prefabs support
- Automatic cage generation
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.4.3f1 | Compatible | Compatible | Not listed |
HDRP is not supported for baking, but it is possible to bake Bent Normal maps, Thickness Maps and Mask Maps which can be used in HDRP shaders.
As listed on the Asset Store.