Polyverse Wind • Low Poly Wind Shaders

Get Started | Documentation | Join Discord | Contact | Twitter

Welcome! All asset-related discussions are moving to Discord. Join us for more information, updates, if you experience any issues or if you just want to say hi!

Please check the description, limitations, disclaimers before buying the asset!

○ Overview

Optimized vertex animated wind shaders fit for low poly style props with global and detail motion, color gradients, vertex color, and base map support. Customize the look and feel of your objects with over 30 parameters. All shaders are built with Amplify Shader Editor, with feature toggles for easier usage and performance. The gradient and motion masks can be set to vertex positions, vertex colors or vertex alpha, making the shaders compatible with any low poly asset on the store.

○ Compatibility

Polyverse Wind supports the following Render Pipelines:

Standard Render Pipeline 2019.1+

Universal Render Pipeline 7.2.1 - 10.4.0+

Polyverse Wind has integration with the following 3rd party tools:

Amplify Shader Editor - Full shader editing support

○ Features

Highly customizable with over 30 parameters

Highly optimized GPU vertex animation

Batching support to minimize drawcalls!

Zero global shader keywords used (Unity 2019.1+)

Demo scene and assets included

Standard Lit and Simple Lit shaders

Forward and Deferred support

VR, Perspective, and Orthographic support

Universal Surface Options support

Opaque and Transparent render modes support

Front, Back, and Double Sided cull modes support

Alpha, Additive and Multiply blending support

Alpha Cutout support

Global and Detail motion support

Simple Turbulence support

Vertex Position or Vertex Colors mask support

Color Mask Support for leaves masking based on the albedo color when the Detail motion is used | NEW

Vertex Color, Base Color, and Gradient Colors support

Vertex Position gradient mask support

Base Map support

○ Limitations

🞫 SM2 devices are not supported

🞫 Normal and Metallic Smoothness maps are not supported

🞫 Universal RP requires Unity 2019.3+

🞫 LWRP and HDRP are not supported

🞫 Scalable Ambient Obscurance is not supported in Forward Rendering

🞫 Dynamic objects are distorted when using extreme wind settings

○ Disclaimer

⚑ Compared to the Vegetation Engine, Polyverse Wind offers a cheap and simple wind solution for low poly meshes. Unlike the Vegetation Engine, the prefab conversion is not automatic, manual setup for meshes and materials is required!

More Assets

The Vegetation Engine ◦ Unified wind shaders for any vegetation

The Vegetation Engine ◦ Amplify Impostors Add-on

The Vegetation Engine ◦ Terrain Elements Add-on

The Vegetation Engine ◦ Terrain Details Add-on

Atmospheric Height Fog ◦ Optimized fog for consoles, mobile, and VR

Polyverse Skies ◦ Low poly skybox shaders

Free Skybox Shader ◦ Cubemap extended shader