Action RPG Top Down Camera Controller View on Asset Store (opens in new tab)

Package details

Latest version
v2.2
Last updated
First released
Unity version
2019.4.26 or later
Package size
18.0 MB
Files
74
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824
Views in the past week
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Action RPG Top Down Camera Controller

by 3DForge (opens in new tab)

4.5 / 5 · 71 ratings

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5 stars 53
4 stars 11
3 stars 3
2 stars 0
1 star 4
Price $29.99

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Price history

Last 6 months

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Price history for Action RPG Top Down Camera Controller, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Action RPG Top Down Camera Controller screenshot 1

Action RPG Top Down Camera Controller screenshot 1

About this asset

Are you developing an ARPG or classic Top Down RPG game, then this is the camera you need.
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Key Features:
V2.2 Features:
- Updated to Unity 2019.4.26f1 LTS
V2.1 Features:
- Removed legacy UI from package including prefabs, demo scenes and scripts to use new Unity UI system
v2.0 features:
- Unity 2019.xxx Support file
Versions tested with:
Unity Version: 2019.2.0
RP: SRP (OK)
Unity Version: 2019.3.5f1
RP: URP (OK) HRDP (OK)
Unity Version: 2020.1b
RP: Unity standard (OK)
Key Features:
v1.9.2 features:
- Check Version notes for details
v1.9.1 features:
- Unity 2018.4.4f1 LTS update
v1.9 features:
- Unity 2018.2 compatibility
v1.8 features:
- Unity 2017 compatibility
v1.7 features:
- Added support for click/touch and move cam that uses the Event System to check if a click/touch happens in UI and acts accordingly.
- New ARPGPlayerMove script that checks if click/touch happens in new UI and doesn't move character.
- Added demo scenes for standalone and mobile.
- Added prefabs for standalone and mobile.
v1.6 features:
- Submitted to be Unity 5 Ready.
v1.5 features:
- Fully customizable Keyboard input.
- Fully Customizable via Inspector or Scripting.
- Move, Rotate, Tilt, Zoom view.
- Click-and-Hold mouse follow ing.
- Rotation around target .
- Dynamic transparency effect on objects that lies between the camera and target.
- The angle the camera looks at the target can be modified on the fly.
- The camera automatically moves to desired location on start.
- Left and right click to move player to the desired location.
- Player will stop when it hits obstacles or if the slope is bigger than the character controller’s slope limit.
NEW !!! Keyboard & Mouse input methods added
- Using keys to move character forward, backward and to strafe left, strafe right. Use the mouse to turn character left and right.
- Using keys to move character forward, backward and to strafe left, strafe right. Rotate character to current mouse position.
- Using keys to move character up, down, left and right.
- Using keys to move character forward, backward and to turn left, right.
Mobile support added:
Tested on Sony Xperia TabletZ LTE & Sony Xperia go
- Added a better gravity check for click and move scripts.
- NavMesh character controller for click and move.
- Mobile versions of the cameras.
- Mobile versions of the Character controllers.
- c# version of Unity joystick script added.
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