Create your own Sign Pack

Super simple drop-downs and sliders assist you in creating your own sign.


Optional weathering, so grubby up your signs with our dirt, scuffs, and rust controls.


Provided with a demo scene are a selection of pre-made masks to demonstrate how easy it is to make a sign.



Contents

This package contains over 10 different shaped signs, billboards and pole mesh models and a single material (.sbsar file) for procedurally generating textures.


Sign shaped meshes included:

- Square

- Circle

- Diamond

- Triangle

- Triangle (180°)

- Horizontal Rectangle

- Vertical Rectangle

- Octagon

- Billboards x2

- Multiple Poles with adjustable Brackets



Custom options included:


-Input either a Mask or Image - Set the Orientation

-Adjustable Roughness

-Adjustable Scale and Offset

-Changeable Mask and Background Colours (mask only)

-Border options include Colour Changer, Thickness and Roundness sliders

-Optional “Prohibited Stripe” with width changer

-Optional Weathering for Dirt, Scuffs and Rust



Textures are automatically generated as the following texture maps:

-Base Colour

-Normal

-Metallic/Smoothness


The procedural textures can be generated at a resolution from 256x256 up to 2048x2048.


Please note, for Unity 2018 and higher users, the Procedural Texture Generator requires the Free Substance plugin from the asset store.

https://assetstore.unity.com/packages/tools/utilities/substance-3d-for-unity-213208


If you do not wish to use the Substance Plugin for Unity there is also a great alternative, a free standalone program called Substance Player https://substance3d.adobe.com/documentation/sp31/substance-player-2294742.html


Simply load the model and the .sbsar I have provided and generate your own materials using the customisation options.


There are many texture formats to export too. Then bring your textures into Unity or a program of your choice.


Please contact me if you require any additional help.



Enjoy!