Marble, Pebble Stone Specified Shader Smart, Mobile Edition View on Asset Store (opens in new tab)

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Latest version
1.00
Last updated
First released
Unity version
2017.3.1 or later
Package size
96.7 MB
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Marble, Pebble Stone Specified Shader Smart, Mobile Edition

by Interactive Arts (opens in new tab)

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Marble, Pebble Stone Specified Shader Smart, Mobile Edition screenshot 1

Marble, Pebble Stone Specified Shader Smart, Mobile Edition screenshot 1

About this asset

Details & User Guide| Updates

Introduction

This package contains a set of 5 shaders for PBR based shaders made specifically for Marble and Pebble Stone materials and are designed for mobile game and application development.

Color Desaturation function have been introduced, where surface color can be desaturated based on the target color tone. In addition, at Specular adjustment, threshold function has been introduced, which helps to isolate gray level scales and result binary values, thus to enhance the surface reflectivity. 

High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.

Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.

Features

Albedo: Color Bias | Contrast | Brightness

Color Desaturation: Base Color | Desaturation Percentage

Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift

Roughness: Contrast | White/Black Channel Strength | Strength

Normal: Strength | Bias

Texture Coordinates: Rotation | UV Tiling | UV Offset

Uniform specular adjustment is introduced to some shaders

Uniform roughness adjustment is introduced to some shaders

Tech Details and Specifications

Numbers of Shaders: 5

Numbers of Sample Materials: 5

Numbers of Sample Textures: 4

Numbers of Demo Scenes: 2

Numbers of Demo Assets: 1 (background material)

Number of Display Cameras: 9

Color Desaturation | Independent Tiling and Offset

PBR Based Rendering

SM 3.0 | Full Forward Shadows | Standard Specular

Supported Platforms: PS4 | Xbox One | PC | iOS | Android 

Render Type: Opaque

From the publisher's Asset Store listing.