Voltage - UI Framework (Source Code) View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.3.16 or later
Package size
10.8 MB
Files
175
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125
Views in the past week
7

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Voltage - UI Framework (Source Code)

by Remi Oakenhart (opens in new tab)

4.7 / 5 · 6 ratings

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Price history

Last 6 months

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Price history for Voltage - UI Framework (Source Code), 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov Version 1.0.1 released 27 May 2026 v1.0.1

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Voltage - UI Framework (Source Code) screenshot 1

Voltage - UI Framework (Source Code) screenshot 1

About this asset

Power your tools with Voltage and save your time for something else!

Use Voltage to create your own extensions and tools. This framework will provide you with multiple features to make your job easier.

You have full permission for publishing the assets you have made with Voltage Free of charge. If you are planning to release be sure to delete all of Voltage included demo windows.

Quickstart Guide

API Reference

Discord

Help Thread

Features:

- Realtime Styles Editor: for easily managing all your styles on one window, now you wont have to trouble yourself coding your styles. You can edit them, see the changes on real time and use them on your code just like that. - Split Area: if you where wondering how to provide your windows or editors with a split screen, now it will only take you one line of code.

- Foldout Areas: foldouts made easy with Voltage.

- Tab Areas: a simple implementation of tabs.

- List: A simple to implement nested list for you to use on whatever way you want to. With right mouse click for deleting, duplicating (Multi-selection still not fully functional)

- Weighted Areas: for fitting elements in a simple way.

- Stream Areas: for when you need a stream of tight fitted elements.

- Scroll Areas: foldouts made easy with Voltage.

- Fields: All the classic drawers implemented, and the possibility to expand and add your own custom fields.

- Helpers: To help you break your windows or editors into multiple scripts.

- Nested Areas: easy to comprehend nested areas, combine all the different areas to control and organize your interface.

Contact:

Unity Forum: @whileBreak

Special Thanks to Delarn and GengarGames777 for helping me to test and improve this asset

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.16f1 Compatible Not listed Not listed

As listed on the Asset Store.