Advanced Hair Shader Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.005
Last updated
First released
Unity version
6000.3.14 or later
Package size
1.1 MB
Files
31
Favorites
655
Views in the past week
30

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Keywords

Advanced Hair Shader Pack

by Erik Behar (opens in new tab)

4.3 / 5 · 77 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 54
4 stars 7
3 stars 8
2 stars 1
1 star 7

A collection of shaders focused on making your hairs specularity and transparency look more realistic. All shaders will cast and receive shadows and have controllable transparency.

Price $20.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Advanced Hair Shader Pack, 6 months Current $20.00; lowest $20.00; highest $20.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.005 released 10 Aug 2026 v1.005

Asset preview

1 / 6

Advanced Hair Shader Pack screenshot 1

Advanced Hair Shader Pack screenshot 1

About this asset

A collection of shaders focused on making your hairs specularity look more realistic. All shaders will cast and receive shadows and have controllable transparency.

!!! Models are not included, only shaders !!!!

From the publisher's Asset Store listing.

Technical details

new in version 1.005:

Unity 6.x support

! NEW ! Order Independent Transparency (Only supports URP)

In the package:

Circular - fake circle highlight

Kajiya-Kay - realistic specularity with one common lobe

Aniso_Scheuermann - similar to kajiya kay and adds two shifted highlights

Karis - newer model similar to unreal hair shader 

OIT - Order Independent Transparency, adds a render feature to URP to sort transparent meshes before renderering them

If you purchase this package I can provide variations of these shaders if you need them.

email me at: [email protected]

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.14f1 Not listed Compatible Not listed

Most of the shaders are compatible with all render pipelines, whoever OIT feature requires URP.

As listed on the Asset Store.