Adjust Pivot View on Asset Store (opens in new tab)

Package details

Latest version
1.0.6
Last updated
First released
Unity version
2018.4.34 or later
Package size
24 KB
Files
3
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447
Views in the past week
44

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Adjust Pivot

by yasirkula (opens in new tab)

4.8 / 5 · 76 ratings

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Price history

Last 6 months

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Price history for Adjust Pivot, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Adjust Pivot screenshot 1

Adjust Pivot screenshot 1

About this asset

Introductory price.. Not! It will always remain Free. Grab it whenever you want!
About
This tool helps you change the pivot point of an object without having to create an empty parent object as the pivot point. There are two types of pivot adjustments:
- If the object does not have a mesh (MeshFilter, to be precise), then the script simply changes the positions and rotations of child objects accordingly
- If the object does have a mesh, then the script first creates an instance of the mesh, adjusts the mesh's pivot point by altering its vertices, normals and tangents, and finally changes the positions and rotations of child objects accordingly
Not tested with SkinnedMeshRenderer.
Older Versions
For older versions of Unity, you can download the plugin from GitHub. Supports at least Unity 5.6.
Forum Thread | GitHub Page | Documentation | Discord
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