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Package details
- Latest version
- 2024.1.0
- Last updated
- First released
- Unity version
- 2022.3.16 or later
- Package size
- 12.5 MB
- Files
- 358
- Favorites
- 156
- Views in the past week
- 11
Price tracking
- Last checked
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- Lowest recorded
- $9.50 on
Keywords
Complete Mobile Game Template - Splashy Bouncing
Complete hyper-casual mobile game template. Ready to publish out-of-the-box.
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Last 6 months
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Complete Mobile Game Template - Splashy Bouncing screenshot 1
About this asset
Splashy Bouncing is an exciting endless jumper game in which you touch and hold screen to control the ball jumping around, try not to run out of the platform and hit the obstacles, collect coins to unlock new balls and complete the level. The game is ready to release straight out of the box, and it can also be easily customized to make it even more engaging to your players. Supports for PC/Mac, iOS, Android, etc!
This template is made with Unity C# and optimized for mobile devices, provides you a full-featured, ready-for-release game source code that you can customize and build your own game in no time!
This asset uses Native Share plugin under MIT license; see Third-Party Notices.txt file in package for details.
Support email: [email protected]
Your rating, review and feedback are greatly appreciated!
From the publisher's Asset Store listing.
Technical details
- Addictive one-touch gameplay
- 100++ levels
- Easy to add new levels
- Built-in level editor
- 20++ built-in characters
- 8 built-in platform types
- Unlock characters with coins
- Watch ads for coins
- Leaderboard system
- 9 days daily reward system
- Mobile notification system
- Native share iOS/Android
- Multiple ad networks: Admob and Unity Ads
- Commented C# code with detailed documentation
- Free-to-use assets (fonts, sounds, music, models…)
- Optimized for mobile
- Ready to publish out-of-the-box
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.16f1 | Compatible | Compatible | Compatible |
This package is delivered using the "Built in" render pipeline. The materials can be updated to URP and HDRP using the built-in update, as they use the Standard Shader.
As listed on the Asset Store.