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Package details
- Latest version
- 4.2
- Last updated
- First released
- Unity version
- 2021.3.15 or later
- Package size
- 2.7 GB
- Files
- 827
- Favorites
- 764
- Views in the past week
- 73
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Keywords
Sewer/Underground Modular Pack v4.0
Build an awesome underground or transition type level for any FPS/3rd Person Action or Horror game !
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Sewer/Underground Modular Pack v4.0 screenshot 1
About this asset
Build an awesome underground or transition-type level for any FPS, 3rd Person Action, or Horror game!
Supports Built-In, URP and HDRP
- Import the main package from the package manager, then import the pipeline support package of your choice. The main package contains models and textures only. Demo scenes, demo player controller, updated prefabs, and materials are provided in the support packages included in the main package.
The package contains
- 6 sub-sets with different looks
- 1 set of common modular parts
- 1 set of modular walking platforms
- 2 sets of Pipes
- 1 set of Props
- Cracks and Grunge decals
- Well-structured project and demo scene
You can use any of the sub-modules to create a separate scene or combine them into one scene using transition tiles, as shown in the included demo scene!
NOTES:
- The screenshots are captured straight from the game with all three pipelines.
- Demo scenes and post-processing for Built-In, URP, and HDRP pipelines differ slightly due to difference in lighting and post-processing across the pipelines.
* Try the demo - link on the first page of the forum thread !
If you have any questions, email me at: [email protected]
From the publisher's Asset Store listing.
Technical details
Polygon Count
- The Demo scene poly count is around 2 million. With baked Occlusion Culling, it runs at very high FPS, and the maximum poly count is approximately 500k
- Props range from 4 to 10,185 vertices
- Most models are low-poly
Texture Resolutions
- All textures are 2048 x 2048.
- A few textures are compressed to a lower resolution
Materials
- Built-In: All materials for opaque objects use the Standard Shader
- URP: All materials for opaque objects use the URP Lit Shader
- HDRP: All materials for opaque objects use the HDRP Lit Shader
- Common materials include bricks, concrete, ground tiles, and wall tiles
- A custom FlowMap shader, created with Shader Graph, is provided for water planes in URP and HDRP. For the Built-In pipeline, the original FlowMap shader from earlier versions is used
- A custom Particle shader, made with Shader Graph, is provided for smoke and water splashes in URP and HDRP
Prefabs
- Includes more than 750 models
- All objects have proper orientation and pivot points
- All objects have appropriate prefabs
- All important objects have proper colliders attached
- All prefabs have proper static flags setup - based on model usage
Post-Processing and Demo Scene
- Pre-configured post-processing and demo scenes are provided for all pipelines
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.28f1 | Compatible | Compatible | Compatible |
| 2021.3.15f1 | Compatible | Compatible | Compatible |
Post-Processing package from the package manager is required for the Built-In pipeline to have post processing working.
As listed on the Asset Store.