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Package details
- Latest version
- 1.00
- Last updated
- First released
- Unity version
- 4.3.0 or later
- Package size
- 35.6 MB
- Files
- 40
- Favorites
- 65
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- 8
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- $2.00 on
Living Room Furniture Set
Price $4.99
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Price history
Last 6 months
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Living Room Furniture Set screenshot 1
About this asset
A European decorative interior furniture set for a sitting area. A High quality glass table and a floral patterned sofa welcome guests.
Demo
Website
Models:
Armchair
( Floral design on white / Floral design on yellow )
- Polycount: LOD0: 2548, LOD1: 966
- Materials: 1
- Texture Size: 1024 x 1024 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
3 Person Sofa
( Floral design on white / Floral design on yellow )
- Polycount: LOD0: 3210, LOD1: 957
- Materials: 1
- Texture Size: 1024 x 1024 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Glass Table
( Light brown wood grain / Marble )
- Polycount: LOD0: 1932, LOD1: 948
- Materials: 2
- Texture Size: 1024 x 1024 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
*LOD0 and LOD1 models have been prepared.
*If you are using the Level of Detail feature, the model will change automatically depending on the distance from the camera. (Unity Pro only)
Demo
Website
Models:
Armchair
( Floral design on white / Floral design on yellow )
- Polycount: LOD0: 2548, LOD1: 966
- Materials: 1
- Texture Size: 1024 x 1024 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
3 Person Sofa
( Floral design on white / Floral design on yellow )
- Polycount: LOD0: 3210, LOD1: 957
- Materials: 1
- Texture Size: 1024 x 1024 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
Glass Table
( Light brown wood grain / Marble )
- Polycount: LOD0: 1932, LOD1: 948
- Materials: 2
- Texture Size: 1024 x 1024 (Color/Normal), 1536 x 256 (Environment)
- Textures: 3 (1 Color, 1 Normal, 1 Environment)
*LOD0 and LOD1 models have been prepared.
*If you are using the Level of Detail feature, the model will change automatically depending on the distance from the camera. (Unity Pro only)
From the publisher's Asset Store listing.