Vault Core View on Asset Store (opens in new tab)

Package details

Latest version
6.10
Last updated
First released
Unity version
6000.3.8 or later
Package size
5.9 MB
Files
131
Favorites
34
Views in the past week
44

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Vault Core

by Cleverous (opens in new tab)

4.7 / 5 · 3 ratings

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4 stars 1
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You don't need to be worrying about your database and content design workflow anymore. Vault makes it seamless and easy.

Price $29.99

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Price history

Last 6 months

USD
Price history for Vault Core, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 6.10 released 4 Nov 2026 v6.10

Asset preview

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Vault Core screenshot 1

Vault Core screenshot 1

About this asset

Your folder called "Data_FINAL_v2_actual" is a failure state. Vault is here to help.

Vault Core is a database for your game, a design dashboard for your team, and a clean, extensible API for your programmers, all built on plain old ScriptableObjects. No XML. No SQL. No cloud server that goes down the night before your demo. Your data lives in your project, right where Unity expects it, and it'll keep working long after the latest data framework of the week has been abandoned.

Programmers

Derive from one class. That's the whole job.

Inherit from DataEntity and you've made a database type. It already has a unique key, a title, a description and an icon, so you can skip straight to the fields you care about. Look anything up with `Vault.Get(key)`. Done. You can go home early.

Designers

Everything in one window.

Vault Dashboard puts every piece of game data you own in one searchable window. Pick a type, see everything of that type, and edit it in place. Create, clone, delete and group assets without ever opening the Project window to look for things. Multi-selection. Filtering. Searching. Sorting. Why struggle with anything else?

Everyone

No more hunting for that one asset.

Put an `[AssetDropdown]` on a field and the Inspector gives you a searchable dropdown of exactly the right type. No dragging an asset across three monitors.

It's the foundation, not a takeover

Vault Core doesn't try to run your game. It's the tiny human under the magician's table. It's the DTO system you wish you had. Use it for items, enemies, abilities, dialogue, quests, or that one config file everyone is scared to touch. Then just build your own systems on top of it, the same way the rest of the Cleverous ecosystem does.

CLI and MCP ready

All tooling safely funnels through a VaultAuthoring API, so your agents can consistently create and modify data without editing raw yaml or asset files.

Key Features

  • ScriptableObject-based database: future-proof, version-control friendly, no external services
  • DataEntity base class with a built-in key, title, description and icon
  • Fast lookup by GUID key through the static Vault API - no string lookups or special labels to remember
  • Vault Dashboard: one place to browse, create, clone, group and edit all of your data
  • Multi-select, multi-edit, filter on class property values, search for data, group data
  • Searchable [AssetDropdown] fields in the Inspector, plus extra display attributes for the Dashboard

Stop digging. Start designing. Put it in the Vault.

Jump into the Vault Ecosystem

Core | Inventory | Attributes | Prodigy Game Framework

From the publisher's Asset Store listing.

Technical details

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.8f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.