Absolute Mesh Combiner View on Asset Store (opens in new tab)

Package details

Latest version
1.4.2
Last updated
First released
Unity version
2020.2.5 or later
Package size
3.5 MB
Files
385
Favorites
30
Views in the past week
8

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$4.99 on

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Absolute Mesh Combiner

by Ideoservo Games (Geoffrey Charra) (opens in new tab)

3.0 / 5 · 6 ratings

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5 stars 3
4 stars 0
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2 stars 0
1 star 3
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Last 6 months

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Price history for Absolute Mesh Combiner, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Absolute Mesh Combiner screenshot 1

Absolute Mesh Combiner screenshot 1

About this asset

Absolute Mesh Combiner optimizes your 3D models to reduce the draw calls of your scene.

It does the following steps:

- Create unique materials

- Create a texture atlas and update texture UV

- Merge game objects meshes and sub meshes of the hierarchy in a single object

- Decimate the final mesh

- Save created assets to your Assets folder (Prefab, mesh, materials and textures)/li>

Some steps can be disabled (you can also use a PreDecimation step if needed).

Source code is included also as an example from a AT3D model (Tour de classement Michelin) converted in Blender to FBX.

Absolute Mesh Combiner also uses 3rd parties scripts which are included:

- MaxRectBinPack (from Jukka Jylänki and Sven Magnus)

- MeshSimplifier (from Mattias Edlund)

Watch the Absolute Mesh Combiner tutorial video for a 1 minute usage example.

Compatible with Unity 2023.x, 2022.x, 2021.x, 2020.x, 2019.x and 2018.4.x

Important: maximum supported vertex count is 65535 (UINT16 max size).

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.36f1 Compatible Not listed Not listed
2020.2.5f1 Compatible Not listed Not listed

As listed on the Asset Store.