Game Menu Template View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
5.6.3 or later
Package size
753 KB
Files
35
Favorites
450
Views in the past week
27

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

Game Menu Template

by Alpaca Studio (opens in new tab)

3.6 / 5 · 18 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 9
4 stars 3
3 stars 1
2 stars 0
1 star 5
  • Price drop
Discount -100% Previous price $0.25 Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Game Menu Template, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 6

Game Menu Template screenshot 1

Game Menu Template screenshot 1

About this asset

Now over 1,000 downloads!!!!

Includes custom scripts, commented code, examples, and more!

Alpaca Studio’s Game Menu Template provides users with a cross-platform, customizable game menu made with Unity’s UI System.

Features:
-Custom Scripts
-Editable Buttons, Backgrounds, and Text
-Cross-Platform Functionality
-Easy Implementation
-Global Muting Methods

Features (Continued):
-Menu Controller to handle button events.
-A dynamic Music Player with a drag and droppable prefab.
-Custom button sprites.
-Public Domain fonts and audio files.

Tutorial:
1) Drag 'Menu_Canvas_Mobile' or 'Menu_Canvas_Standalone' into a new scene.
2) Open the object named '_Main' in the inspector and set the 'Scene To Load On Play' variable to the name of the scene you wish to load on Play button events.
3) Next set the 'Webpage URL' variable to your websites URL.
4) Find the 'Branding' object and open it in the inspector.
5) Set the 'Sprite' variable of the 'Image Component' to your company or organizations logo.
6) Now select the 'Copyright' object and change the COMPANY NAME value in the text-box to your company or organizations name.
7) Attach the 'Sound_Controller.cs' script to every object that contains an Audio Source component in your project.
8) Save your scene, press CTRL+SHIFT+B and click 'Add Open Scenes'.
- Optional: Open '_MusicPlayer' and then add more audio clips to the '_audioTracks' array in the 'Music_Player'. This handles all your "game music", and supports global muting.
- Optional: Add 'Escape_Menu.cs' to allow returning to previous scene on 'Escape' key press.

Credits:
-Programming: Alpaca Studio
-Art: Alpaca Studio
-Music: ChildhoodMusicBoxHalf by Scuinvy (https://freesound.org/people/Shuinvy/)
-Sfx: Button 3 by 7778 (https://freesound.org/people/7778/)

http://alpaca.studio http://alpacastudio.fun

From the publisher's Asset Store listing.