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Package details
- Latest version
- 2.0.0
- Last updated
- First released
- Unity version
- 2022.3.14 or later
- Package size
- 430 KB
- Files
- 21
- Favorites
- 340
- Views in the past week
- 14
Price tracking
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Keywords
Grab It
Grab It allows you to manipulate rigid bodies by grabbing them, move them, rotate them and/or throw them away.
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Price history
Last 6 months
USDAsset preview
1 / 1
Grab It screenshot 1
About this asset
Grab It consists basically of a main component called GrabIt. As the name implies, this component is capable of “grabbing” rigid bodies by creating a distance constraint between the owner object (usually a camera) and the body. This mechanic has been popularized by games such as Half Life 2, Amnesia and the Penumbra series.
IMPORTANT:
This asset uses Unity’s Input System package for handling inputs.
Try the web demo
From the publisher's Asset Store listing.
Technical details
- Grab any rigid body.
- Move rigid bodies while grabbing them.
- Rotate rigid bodies while grabbing them.
- Zoom rigid bodies in and out while grabbing them.
- Throw rigid bodies away.
- Handle hinge joints properly (for example: doors).
- Customize the velocity applied based on the mass of the object using curves.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.14f1 | Compatible | Compatible | Compatible | Compatible |
This asset doesn't do any rendering so it should be compatible with all rendering pipelines. The demo scene has been built using the built-in rendering pipeline.
As listed on the Asset Store.