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Generate colliders for light objects by just one click,everything made easy
This is a tool that dynamically and accurately generates collider for light object in your game. With this tool you dont need to manually add and go through the stress of reshaping colliders , all you need is add the light object and let this tool do the calculation.
This can used on the following light object,
features of v1. 2
- replaced raycast with mesh colliders
- automatically adds the required collider based on light type
- it is accurate
-generate mesh colliders dynamically from scripts to best fit the spot light
- performance increased
- users can specify light type.
- users can specify skinwidth .
- it is an easy tool to work with.
- it is less expensive on your computer.