Git for artists View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2017.2.1 or later
Package size
2.6 MB
Files
25
Favorites
59
Views in the past week
15

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Git for artists

by RepoGames (opens in new tab)

4.3 / 5 · 6 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 5
4 stars 0
3 stars 0
2 stars 0
1 star 1
Price $39.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Git for artists, 6 months Current $39.99; lowest $39.99; highest $39.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 2

Git for artists screenshot 1

Git for artists screenshot 1

About this asset

To make plugin work go to Edit->Project settings->Player-> Scripting runtime and set it to Unity .NET 4.6 Equivalent runtime.
This is simple git client for letting artists to change the project without any git knowledge.
No more time-consuming meetings with your artists typing git commands in terminal.
Its standard "Git flow" approach throwing away all merge conflicts.
If you want to create a change simply:
1) Press 'Create new branch'
2) Press 'Push'
Prerequisities:
- Unity 2017.2 +
- Unity .NET 4.6 Equivalent runtime
- HTTPS only (so artists don't have to configure SSH)
- Windows/Linux
Usages:
I. Adding a change:
1) Create new branch
2) Do project changes and Push
II. I commited too much files and I want to undo them.
1) Select Project view
2) Right click on asset -> Git-for-artists -> Undo.
III. I want to update the branches.
1) Press Refresh
2) Switch the branch
3) Press Update
Features:
- No more merge conflicts
- No painful git configuration
- Pretty list of changed files
- Non-blocking UI
- Non-technical nomenclature for git actions
- Every command explained by git terminal equivalent
If you find it not working we refund money - it is still BETA version.
License allows for one copy per computer.

From the publisher's Asset Store listing.