Photoshop-like 2D Sprite Outline / Stroke Effect View on Asset Store (opens in new tab)

Package details

Latest version
2.2.1
Last updated
First released
Unity version
2018.4.0 or later
Package size
338 KB
Files
21
Favorites
298
Views in the past week
17

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Keywords

Photoshop-like 2D Sprite Outline / Stroke Effect

by Legit Games (opens in new tab)

3.9 / 5 · 18 ratings

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5 stars 10
4 stars 2
3 stars 3
2 stars 1
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Easily add fully customizable, Photoshop-like 2D outlines (or strokes) to any Unity sprite!

Price $30.00

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Price history

Last 6 months

USD
Price history for Photoshop-like 2D Sprite Outline / Stroke Effect, 6 months Current $30.00; lowest $30.00; highest $30.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 8

Photoshop-like 2D Sprite Outline / Stroke Effect screenshot 1

Photoshop-like 2D Sprite Outline / Stroke Effect screenshot 1

About this asset

HOW-TO VIDEO | README

Supported features include:

❖ Sprite Atlases (v2.2)

❖ UI.Images (v2.1) — render outlines using UI.Images or Sprite Renderers (only using the "Simple" draw mode/type, Sliced/Tiled/Filled are *not* supported)

❖ Buffer/margin (v2.1) — optionally add a buffer of transparent pixels between the sprite(s) and the outline

❖ Mobile devices — render in real time using the included pixel shader or pre-render (by exporting to disk) to boost performance and increase support on older devices

❖ Pixel/Non-pixel art — works well for all types of game art by allowing manual adjustment of the alpha threshold to prevent unwanted semi-opaque pixels from being outlined

❖ Animated sprites — automatically regenerates the outline when the main sprite frame changes

❖ Nested sprites — optionally include nested child sprites to save time/performance by using one single instance of the component (does not work with rotated/scaled children)

❖ Isometric sprites — sort the outline using Z-axis positioning

❖ Spritesheets — outline individual frames within spritesheets

❖ 1-20px outlines — choose the thickness of the outline

❖ 0-19px blurring — add anti-aliasing by gradually fading the outer edges of the outline

❖ Inverted blurring — reverse the fade direction of the blurred edges from the inside out to the outside in

❖ Blur choking — adjust how quickly the blurred edges fade away

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Thanks for reading!

Have questions? Send an email to: [email protected]

From the publisher's Asset Store listing.