THOR Thunderstorm View on Asset Store (opens in new tab)

Package details

Latest version
1.2.2
Last updated
First released
Unity version
5.6.3 or later
Package size
120.5 MB
Files
61
Favorites
433
Views in the past week
45

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$17.50 on

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THOR Thunderstorm

by Becoming (opens in new tab)

4.4 / 5 · 37 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 28
4 stars 2
3 stars 4
2 stars 1
1 star 2

Stunning thunderstorms for desktop and mobile. Compatible with Built-In RP, SRP, URP, HDRP, and any weather system.

Price $35.00

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Price history

Last 6 months

USD
Price history for THOR Thunderstorm, 6 months Current $35.00; lowest $35.00; highest $35.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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THOR Thunderstorm screenshot 1

THOR Thunderstorm screenshot 1

About this asset

Links: DEMO | MANUAL

THOR Thunderstorm is the fastest, most user friendly, best looking and sounding thunder and lightning system you can get. It integrates into your project by simply dragging a prefab into your scene. It gives you everything between light thunder rumbling to the most apocalyptic thunder and lightning strikes you have ever seen in Unity.

FEATURES:

• High Compatibility (Built-In/SRP/URP/HDRP and third party assets)

• Automatic spawning of lightning

• Spawns randomly, in camera view or both

• Animated Lightning Bolts

• Animated Sheet Lightning

• Lightning Evolution

• Dynamic Spotlight with Shadows (optional)

• 26 High Quality Thunder Samples in 4 Distance Categories

• 3 Background Thunder Loops

• Automatic Pooling

• Zero Garbage Collection

• Blazing fast performance

• Tidy Custom Inspector with Tooltips

Unlike procedurally generated lightning assets, THOR thunderstorm relies on simple shader tricks, clever texturing & modeling, and smart scripting to achieve its blazing fast performance, great looks, and sounds.

THOR Thunderstorm is used in the "Made With Unity" game D.R.O.N.E.

Note: Thor Thunderstorm is not a complete Weather System, it focuses on Thunder and Lightning only and excels in that field. It can be integrated easily in existing weather and sky solutions.

From the publisher's Asset Store listing.

Technical details

  • 8 lightning bolt meshes (~40 vetices)
  • 1 sheet lightning mesh (250 vertices)
  • 4096x2048 texture atlas for the lightning bolts
  • 1024x1024 texture for sheet lightning
  • 2 unlit shaders
  • 2 materials
  • 29 audio clips

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.18f1 Compatible Compatible Compatible Compatible
2023.2.20f1 Compatible Compatible Compatible Compatible
2022.3.45f1 Compatible Compatible Compatible Compatible
2019.4.16f1 Compatible Compatible Compatible Compatible
2019.4.3f1 Compatible Compatible Compatible Compatible

The included demo scene(import optional) uses the standard shader (from the Built-In Render Pipeline) for the terrain. To make the terrain shader compile in URP or HDRP you need to upgrade the material with Unity's material upgrade tool. (Edit/Render Pipeline/.../Upgrade from Builtin Pipeline/...)

As listed on the Asset Store.