Save System for UFPS View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
5.6.0 or later
Package size
2.4 MB
Files
174
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151
Views in the past week
8

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Save System for UFPS

by Pixel Crushers (opens in new tab)

5.0 / 5 · 4 ratings

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Price $15.00

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Price history

Last 6 months

USD
Price history for Save System for UFPS, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Save System for UFPS screenshot 1

Save System for UFPS screenshot 1

About this asset

Requires UFPS version 1.
>> Web | Demo | Manual
This easy-to-use add-on for Opsive's UFPS version 1 saves the information listed below in single-player saved games and when changing scenes:
• Player's stats, inventory, position, and current scene
• State of pickups, destructibles, and moveables
• Objects spawned into the scene
It also includes:
• Scene change portals
• Scene save/load
• Checkpoint save triggers
• Save to encrypted disk files, PlayerPrefs, or custom storage
Unlike generic save assets that only save data, the Save System for UFPS saves and restores UFPS systems, executing the routines necessary to put all UFPS components in their proper states. Includes a general purpose save system as well. No scripting required, but includes complete, thoroughly-documented C# source code.
Includes third party integration for:
• Compass Navigator Pro
• Emerald AI (save position & state)
• PlayMaker
• Tactical Shooter AI
If your project uses the Dialogue System for Unity, you don't need this asset. The Dialogue System for Unity already includes UFPS support.

From the publisher's Asset Store listing.