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- Latest version
- 1.3.5
- Last updated
- First released
- Unity version
- 2019.3.5 or later
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Keywords
- Search for gems Universal RP
- Search for Gems URP
- Search for realistic crystals
- Search for realistic gems
- Search for fantasy gems
- Search for magic gems
- Search for magic crystals
- Search for particle systems
- Search for crystal particle systems
- Search for unity crystal effects
- Search for unity gems
- Search for unity crystals
Crystal Effects Volume 1
Price $25.00
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Last 6 months
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Crystal Effects Volume 1 screenshot 1
About this asset
This package represents 20 magic crystal particle system effects.
Universal Render Pipeline Is supported.
HD Render Pipeline is NOT supported.
All effects uses "Hierarchy" scaling mode in order to be able to scale the effects to the value you want.
STANDARD RP DEMO
UNIVERSAL RP DEMO
The package includes:
1) 20 crystal particle system effects prefabs;
2) 30 crystal models;
3) 30 crystal textures (you may choose any color you want by changing material color settings);
4) 30 crystal contur textures;
5) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow)
You may change and replace crystal shader materials between the effects as you wish via particle system "Renderer" component from "Inspector" area.
6) 30 prefabs with crystal shader settings;
7) 60 Prefabs with standard surface shader and particle system settings.
All textures have 1024 X 1024 definition
Universal Render Pipeline Is supported.
HD Render Pipeline is NOT supported.
All effects uses "Hierarchy" scaling mode in order to be able to scale the effects to the value you want.
STANDARD RP DEMO
UNIVERSAL RP DEMO
The package includes:
1) 20 crystal particle system effects prefabs;
2) 30 crystal models;
3) 30 crystal textures (you may choose any color you want by changing material color settings);
4) 30 crystal contur textures;
5) 9 different crystal shader colors (Dark_blue, Green, Orange, Purple, Pink, Red, Rainbow, Turquoise and Yellow)
You may change and replace crystal shader materials between the effects as you wish via particle system "Renderer" component from "Inspector" area.
6) 30 prefabs with crystal shader settings;
7) 60 Prefabs with standard surface shader and particle system settings.
All textures have 1024 X 1024 definition
From the publisher's Asset Store listing.